Digital physics
Are space, time, matter and energy digital?
Gerard 't Hooft (awarded the 1999 Nobel prize in physics) on the possibility of a local deterministic theory of physics
Quantum mechanics could well relate to micro-physics the same way thermodynamics
relates to molecular physics: it is formally correct, but it may well be possible to devise
deterministic laws at the micro scale. Why not? The mathematical nature of quantum
mechanics does not forbid this, provided that one carefully eliminates the apparent no-go
theorems associated to the Bell inequalities. There are ways to re-define particles and
fields such that no blatant contradiction arises. One must assume that all macroscopic
phenomena, such as particle positions, momenta, spins, and energies, relate to microscopic
variables in the same way thermodynamic concepts such as entropy and temperature relate
to local, mechanical variables. The outcome of these considerations is that particles and
their properties are not, or not entirely, real in the ontological sense. The only realities in
this theory are the things that happen at the Planck scale. The things we call particles
are chaotic oscillations of these Planckian quantities.
-Gerard 't Hooft,
Does God Play Dice, Physics World, December 2005.
Feynman on complexity in physics
It always bothers me that, according to the laws as we understand them today, it
takes a computing machine an infinite number of logical operations to figure out
what goes on in no matter how tiny a region of space, and no matter how tiny a
region of time. How can all that be going on in that tiny space? Why should it
take an infinite amount of logic to figure out what one tiny piece of space/time is
going to do? So I have often made the hypotheses that ultimately physics will not
require a mathematical statement, that in the end the machinery will be revealed,
and the laws will turn out to be simple, like the chequer board with all its apparent
complexities.
-Richard Feynman in The Character of Physical Law, page 57.
Einstein on continuous models
I consider it quite possible that physics cannot be based on the
field concept, i. e., on continuous structures. In that case
nothing remains of my entire castle in the air gravitation
theory included, [and of] the rest of modern physics.
- Einstein in a 1954 letter to Besso, quoted from:
Subtle is the Lord, Abraham Pais, page 467.
What is digital physics?
Edward Fredkin first used the term "digital physics" to refer to cellular
automata as a fundamental model for physical reality. I think the term
needs to be expanded to include discretized finite difference equations
and any other strictly digital model that may not have a fixed upper limit
on information density as cellular automata do.
Many people, including Richard Feynman, have speculated
that such models and not continuous ones
will ultimately provide the most complete and accurate descriptions of
physical reality.
In these models space, time and everything in space time is
modeled by discrete values like the integers.
Typically
such models consist of a regular lattice of points with
finite state information at each point.
In the most commonly studied
cellular automata
models the state is restricted to
a fixed number of possibilities. In
discretized
finite difference equation models there is no fixed upper limit on the number
of states.
The lattice points do not exist in physical space.
Physical space arises from
the relationships between states defined at these points.
Space cannot be exactly Lorentz invariant or even isotropic
but it can approximate these properties to very high accuracy.
Experimental issues
There is no digital theory of physics. All efforts in this direction are
in a primitive state. Developing a digital theory that makes macroscopic predictions
is likely to be far more difficult than developing quantum
mechanics was. For such a model is likely to be nonlinear at
scales comparable to the Planck time (~10^-43 seconds) and
distance (~10^-33 meters). Direct simulation of these models is usually
trivial but scaling the simulations up to the point where they could make
macroscopic predictions is beyond the capabilities of existing and foreseeable
technology.
Quantum mechanics was created by experimenters and
theoreticians feeding each other. A more complete digital theory may require
a trio of experimenters, theoreticians and engineers. The engineers
will design the computers made possible by a deeper understanding
of physics and thus create the simulation tools to further expand that understanding.
The first
step
will almost certainly be experimental results that contradict
existing theory. That will jump start the process providing the incentive
for large numbers of researchers to seriously consider a radical alternative
like digital physics.
Discrete models cam approximate continuous ones to any desired degree of accuracy,
Thus no experiment could rule out all possible digital models. However the search
for simplicity is a primary motivation for this class of theories.
Simplicity would seem to restrict the acceptable models to a class
that contradicts existing theory. These are local models in physical
space. Such models cannot violate locality or Bell's Inequality. They
cannot support the computation speed ups predicted for quantum computation.
They imply that there is an absolute frame of reference that should
be experimentally detectable. They cannot be isotropic.
Locality
In digital models there is a time step. The next state of the universe is
a deterministic function of the previous state. Locality assumes that the future
state of a point is determined by the states of
a fixed number of near neighbors in
a fixed number of previous time steps. Cellular automata compute
the new state from the current state and the state of near
neighbors directly connected to the point. Discretized difference equations
use at least the current and previous time steps if they are
second order systems like the wave equation.
Quantum mechanics predicts that
Bell's Inequality
is violated in certain experiments. If these predictions are true than a local
discrete model cannot underlie physical reality. To date the
experimental results
are consistent with quantum mechanics and increasingly difficult to reconcile
with a local theory. However no existing experiment has closed all loopholes
simultaneously.
Discrete models introduce a new loophole. If such models are to approximate
the wave equation than direct causality must propagate significantly faster
than the speed of light. It is possible that this is usually not observable
but does have macroscopic effects in some experiments like tests of Bell's
Inequality.
Quantum computing
Quantum computing exploits
configuration space
to do in linear time
computations that require exponential time in physical space. Such speed ups
are possible to a limited extent with physical space
discrete models. As the problems grows
in complexity the speed up must eventually breakdown. Because there is the possibility
of large economic benefits from quantum computing this may be the first arena
in which experimenters are motivated to push quantum mechanics to the point
it breaks.
Absolute frame of reference
The lattice of points in discrete models is an absolute frame of reference.
As one is able to do experiments at more minute time and distance scales
this frame of reference must eventually be measurable.
Isotropic space
That lattice of points cannot be isotropic. One can speculate that we might
have already seen evidence of this in the break down of left/right symmetry
in weak interactions.
Research
Gerard 't Hooft
Gerard 't Hooft, who was awarded 1999 Nobel prize in physics, has published
many papers on this subject. He has tried to deal
with the enormous challenge
Bell's Inequality presents to the local
deterministic models that are usually the basis of digital physics proposals.
See for example:
Stephen Wolfram
Stephen Wolfram, the creator of Mathematica, has published
A New Kind of Science.
Click for a list of reviews of Wolfram's book.
Ed Fredkin
Ed Fredkin is an early pioneer in this field. His work
over several decades focuses on cellular automata.
His quest
is documented in Three Scientists and Their Gods by Robert Wright.
Konrad Zuse
Konrad Zuse, an early pioneer in computing, published the first book
on digital physics in 1969, Rechnender Raum
(Calculating Space).
Paul Budnik (my work)
As an undergraduate in my first course on quantum mechanics in 1964
the idea occurred
to me that a discretized version of the wave equation might be able to explain
all of physics. This and a series of related ideas have been a major
preoccupation of my life. My ideas about physics are summarized in two
chapters
(Digital Physics
and
Relativity plus quantum mechanics)
of the book (
What is and what will be).
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